Virtual Reality Porn – Coming Soon To A Developing Mind Near You

David HilderChildren, Home SafetyLeave a Comment

Virtual Reality

By David Hilder

Oculus RiftAnyone who reads any study on the affect porn is having on the boys & girls, women & men of our society knows the harm it causes. Online pornography has nearly completely pornified our entire culture. Unfortunately, we may not even be close to seeing the worst of it.

As technology develops, the hold pornography has on society unfortunately only increases. Images in porn magazines taught men to view women as objects who only exist for their own pleasure. Then the creation of high speed internet porn made the problem infinitely worse. Suddenly images weren’t enough and porn addicts needed videos in order to find satisfaction. Women were portrayed not only as objects, but as objects who actually liked to be treated that way, enduring degradation and violence and supposedly finding pleasure in them.

The next phase of pornography is virtual reality, made possible by products such as the Oculus Rift, a virtual reality headset which has just been released to the public. Internet porn was already enough to distort and destroy people’s lives and relationships, causing them to form bonds with the images they saw on the screen. The ramping up of the sophistication of technology is coming along just in time to meet the needs of porn addicts who demand novelty and increased dosages of their drug of choice.

Virtual reality aims to offer a totally immersive experience. The headset goes directly in front of your eyes and takes you out of reality and places you in a fantasy world, which has already proved too much for some users. One man who tried it out in a mall collapsed to the ground and began flailing around and screaming. He could only be brought under control once the Oculus Rift had been removed from his face. It’s concerning that this same technology will soon be available to passengers on airplanes.

Oculus is being marketing to video gamers, but it should be noted that it is an “‘open platform’ for third-party developers, porn studios included.” There are already third-party extensions for the Oculus which have pioneered virtual reality porn. One tech entrepreneur in Montreal has invested $50 million into developing porn for the Oculus. The porn industry is currently working on features such as “‘networked touch’ that allow users to stimulate each other” across cyberspace.

Creators of the Oculus Rift do not recommend it for children under 13, and warn that prolonged use could “negatively impact hand-eye coordination, balance and multitasking ability.” And the technology only promises to increase in intensity over time. While this great experiment is being conducted on the human race, the full consequences of the technology have yet to be discovered. So far scientists have found that when rats experience virtual reality, “brain shutdown” occurs, and 60% of the neurons in the hippocampus stop working, the region in the brain involved in mapping out space, memory, and learning. And the neurons that don’t completely shut down “show abnormal patterns of activity.” Tests of children using virtual reality have found that it often confuses their memories, and looking back on the events a week later half of them fail to distinguish between the virtual world and the real world.

Virtual reality technology has the potential to encourage more risky experimentation, both in pornography and video games in general. It opens up a world of possibilities while simultaneously blinding your eyes to the real world. If 2-D porn videos already condition viewers to legitimize violence and rape, you can only imagine how much more the physical acting out of sexual violence through 3-D virtual reality will train a person’s mind and body to exploit and mistreat others. Virtual reality is a real danger for kids and adults on its own, but virtual reality porn will go beyond anything the internet generation has experienced, raising up a whole new generation who not only treat sexual violence as entertainment, but don’t see the difference between a game and how they act in real life.

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